[Bug] DXL Importer fails when using a custom world container
Greetings, I found out that attempting to import DXL worlds with /dxlimport fails if you have a custom world container set in your startup flags. It fails stating that the map you are trying to import does not exist. (Setting a custom world container will store your worlds in a folder instead of in the root directory of the server for better organization.)
Steps to reproduce:
- Add
--world-container worlds
to your server startup flags, OR add the lineworld-container: worlds
to bukkit.yml - Start your server and attempt to /dxlimport a DXL map.
Server Information:
- Paper 1.19 (Build 66)
- MythicDungeons 1.0.3 (Build 24)