[Feature Request] Extension of drop/loot functions
I wanna suggest to extend functionality of drop and loot reward functions by adding option to drop existing loot table on mob dies/on container opens.
Also wanna add that with current system of dungeon loot rewards (loottables) is impossible to create lootable container which only one player can open more that one time, because if container isn’t retriggerable, player couldn’t use it second time, if he, for example didn’t take loot in first time.