Additional goals
I suggest to add possibility to add different mandatory and optional goals to dungeon config.
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Main reasons of playing dungeons are:
1. Grinding resources.
2. Setting a records.
I suggest adding mandatory and optional goals to the dungeon configuration file. For each of these purposes, a timer would be turned on at the start of the dungeon (after the lobby).
After reaching the goal (collected items, killed mobs, damage inflicted, reaching the final point), the timer would stop for the completed goal and subsequently be registered for display in the list of records upon successful completion of the dungeon.