Player message when using Door Controller function
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Player message when using Door Controller function
Thank you for adding the Door Controller + Key Item Detector functions. They're so important. But there is a small issue with them - if you could address this in the next release, please.
When a player tries to open the door without the key, there's an odd message about them not having the correct key. This is a BAD IDEA -- it's possible the dungeon design won't WANT the player to know the name of the correct key. Also, this header [Dungeons] at the front of the message is DUPLICATED here.
I think the best solve would be to allow the player to customize and/or disable this feedback message from the function when the player activates it. Please please consider fixing this.
I have fixed the duplicated prefix problem, you can already customize the feedback message from the function but you can't disable it. It makes sense for it to be disabled since you may want the prefix for other messages but not this one, and if you have a prefix but leave the feedback message blank it will still send the prefix. Will possibly add that feature in the future.
added Enhancement label