onGate signals problem if interrupt with quit
Hi Marcato <3 i'm LEMON °L_°
my dungeon mechanic: 3 block to click that sand a signal (luce1, luce2, luce3) and the "door" that open when recive the 3 signals (onGate)
Problem: if i active 1 signal (luce1) and i do /spawn (quit the dungeon) and i start again, the onGate dont work, i active the signal and nothing happen. All time i start dungeon after that are bugged, onyl restart server fix the problem.
what console said after /spawn
no error when i active the 3 signal
(love u Marcato <3 sorry for my bad english)