[Bug] Water place/break not possibile via Block Control Function
My goal is to allow players to use (water) buckets only on specific locations so they can place water with a water bucket and can pick up water with an empty bucket.
To allow this behavior I created a Block Control Function to allow block place and break. However the chat notifies the player [Dungeons] Buckets are not allowed here!. This notification disappears as soon as Rules.AllowBucket
is enabled. But this is undesirable because it allows the player to place water anywhere.
I am also having trouble choosing the correct function trigger, as none of the triggers seem to allow repeatable block placement or block destruction. Also none of the triggers support a working block filter to only allow place or break of a specified block.