[Feature Request] Whitelist block place or destroy in certain region (worldedit selection)
Right now players can only place or break blocks via the Allow Block Place/Break function or certain triggers. For a big area this consumes a lot of functions and thus storage space in the functions storage file.
We are uncertain if this has an impact on the performance of the plugin, for the player or either the creator due a lot of holograms. Plus we are hoping for a more user friendly way to allow certain block placing or breaking in a bigger area.
For example we have a vault room in where the player has to remove all the sand in order to dig up some required dungeon items.