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Players can bind items to themselves using specific consumables. Once their item is bound, other players can't use it and will take damage trying to use it, unless they use another consumable to break that soulbound. Soulbounds are displayed on the item lore.
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Players can bind items to themselves using specific consumables. Once their item is bound, other players can't use it and will take damage trying to use it, unless they use another consumable to break that soulbound. Soulbounds are displayed on the item lore. SOULBOUND ALSO PREVENTS PLAYERS FROM LOSING THE ITEM UPON DEATH.
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