|
//<player>// indicates the player you will be giving the item to, as well as the RPG player data the item will scale on. For instance, if the player who's running the command is level 20, and if the command target is level 10, then the item won't scale on level 20 but rather on level 10.
|
|
//<player>// indicates the player you will be giving the item to, as well as the RPG player data the item will be built onto. For instance, if the player who's running the command is level 20, and if the command target is level 10, then the item won't scale on level 20 but rather on level 10.
|