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== Using /mi generate
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///mi generate// lets you generate a random item based on specific criterias that you give as command arguments. The command format is the following: **/mi generate <player> (extra-args)**.
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//<player>// indicates the player you will be giving the item to, as well as the RPG player data the item will scale on. For instance, if the player who's running the command is level 20, and if the command target is level 10, then the item won't scale on level 20 but rather on level 10.
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//<player>// indicates the player you will be giving the item to, as well as the RPG player data the item will be built onto. For instance, if the player who's running the command is level 20, and if the command target is level 10, then the item won't scale on level 20 but rather on level 10.
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The available command arguments are listed below:
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| Argument | Use |
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... | ... | |