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The level your weapon/item requires in order to be used. This restriction completely supports RPG core plugin levels.
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## Skull Texture (for player heads only)
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The skull texture used for a custom head.
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Make sure your item has 3 as durability, otherwise this is not a player skull. For 1.13, you no longer need to give your item a durability, use the PLAYER_HEAD item material.
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The skull texture used for a custom head. For 1.13, use the PLAYER_HEAD material to get a player head item. Legacy users must use SKULL_ITEM with a durability of 3. The config format for that stat is rather weird because of a specific issue with custom textured skulls.
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```
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skull:
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skull-texture:
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value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTdlMmY0OTQyNDNhY2FkM2Y0ODQ0YmM1YWUyZDVmZDUzZTY5MjczMzA0YzlkYmY1YmQxMzA5NDlmYTEzMjk4ZiJ9fX0=
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uuid: 62a6ff60-98f3-4769-9dd6-2b5fe5e8046f
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```
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You must specific a random UUID (use a [[random UUID generator|https://www.uuidgenerator.net/]]) because Minecraft needs a (ranbdom player) UUID to recognize the head as a textured player head. MMOItems used to use a totally random UUID for every item, but there was an issue with skulls not stacking because they had different UUIDs stored in their NBTTags.
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**How to configurate your item skull texture:**
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1. Find the head you want on Minecraft Heads or any similar head database.
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2. Find the skull texture value, which should look something like this: `eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTdlMmY0OTQyNDNhY2FkM2Y0ODQ0YmM1YWUyZDVmZDUzZTY5MjczMzA0YzlkYmY1YmQxMzA5NDlmYTEzMjk4ZiJ9fX0=`
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3. Set this text as your item skull-texture parameter, either by manually using config files or by going in the Editor GUI and changing the Skull Texture tag.
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If you input the skull texture value using the item edition GUI, MMOItems will generate a random UUID for you. You can find skull texture values on Minecraft Heads or similar head databases.
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## Staff Spirit
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The staff spirit option changes the staff/wand left click basic attack.\
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