[Bug/Improvement] Upgrade-station and gemstones massive boost
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[Bug/Improvement] Upgrade-station and gemstones massive boost
Created by: Ghmmy
Describe the bug If you apply a gemstone to an item and then upgrade it using a station. the added modifier will also scale, which may cause the scaling of the modifiers to increase a LOT. (+1 HP gemstone applies to an item with a 25% HP boost in an upgrade station will increase the added HP of the gemstone as well, which shouldnt be the case)
To Reproduce Steps to reproduce the behavior:
- Create an item with a health modifier (for example +2 HP)
- Create an upgrade-template that increases the health of an item when upgraded (for example 25%)
- Create a health-gemstone (for example +1 HP)
- Apply the gemstone to the item
- Upgrade the item using the station
- The gemstone's health-modifier will also scale with 25% per level, which can cause the item to gain a MASSIVE boost
Expected behavior I expected the upgrade to only affect the base-stats of the item and not the gemstone as well Current formula: (base + gemstone) * scale^level Expected formula: (base * scale^level) + gemstone The gemstone should be excluded from the scaling of the item
- Example: 2 HP base, 1HP gemstone, scales with 25% per level. with a cap of level 10: Current: (2 + 1) * 1.25^10 = 28 HP Without Gem: (2 + 0) * 1.25^10 = 18.5 HP Expected: 2 * 1.25^10 +1 = 19.5 HP Difference between current and expected: 28 - 19.5 = 8.5HP. This can affect gameplay in a huge way since it allows players to obtain GOD items if they apply gemstones before upgrading it.
If this was intended behaviour, it would be nice to see a toggle function in the config for it.
Screenshots
Default armorpiece:
Level 10 armorpiece (no gemstone) (+25% HP per level):
Level 10 armorpiece (with gemstone) (+25% HP per level):
There is a 9.7 HP difference between the 2 pieces. if you multiply that by 4 (a full set of them) will result around a 40HP boost, which is a lot for just a +1HP health gemstone
Server info:
- Spigot Build & Version: 1.15.2
- Plugin Version: 5.4.2
Additional context none
Created by: Indyuce
Right now when a gem stone is applied MMOItems does not save what portion of the stat is due to the item base stats and what portion is due to the gem stones. Everything is saved in a single number somewhere in the NBTs. That type of change would be possible with MMOItems 6 but that would break all previous items.
It's a nice improvement to balance items