Ability/Skill-conditions
Created by: Ghmmy
Is your feature request related to a problem? Please describe. Currently we are limited by the attributes and abilities we apply to sets or armor pieces (without spending another 20 bucks on a plugin to gain access to some mythicmob skills or w/e). What we would like to see, based on a few comment in the discord, it a way to give the player modifiers if they meet certain condition(s).
Describe the solution you'd like A new modifier, kinda something like mythicmob abilities, where the player would gain a set boost if they meet a certain set condition (i.e. gain +100% speed while standing on grass. Or gain +50% att dmg during night), this way devs will be way less limited by the stuff they can make and will the plugin be way more attractive to devs who also play hypixel skyblock (hypixel has something compared to this, that gives stat-boost during specific conditions) since they might look for a plugin that has those features. Conditions could be set using placeholders from PAPI or set by the dev himself, like the ability triggers.
You can set those modifiers and conditions through ingame or the files:
Condition: %worldguard_region_name% == "spawn"
attack-speed: 25
movement-speed: 50
max-health: 10
Describe alternatives you've considered If using placeholders isnt possible, setting a few default conditions is also a possibility:
- WORLD_TIME [x=y] [z] (gives the modifier between x and y ticks and in world z, can set to ALL to count all worlds)
- COORDS x,y,z=x,y,z (gives the modifier in the area of those coords)
- ON_BLOCK a,b,c,... (gives the modifier while standing on block a, b, c, d, ...)
- NEARBY_MOBS x y (gives the modifier if there are x amount of y mobs (y= mob_name))
- any_other_thingy