Description
Sets the casting Furniture's State as the specified one
Attributes
Attribute | Aliases | Description | Default Value |
---|---|---|---|
state | The name of the new state the Furniture should have |
Examples
FurnitureSkills:
- furniturestate{state=OPEN} @self ~onInteract ?furnitureState{s=CLOSED}
- furniturestate{state=CLOSED} @self ~onInteract ?furnitureState{s=OPEN}
Aliases
- furniturestate