|
|
Furniture
|
|
|
---------
|
|
|
Crucible allows people to create "furniture", custom objects that can be placed in the world. These custom objects can be interacted with in different ways, and can also utilize skills!
|
|
|
|
|
|
Example Configuration
|
|
|
---------------------
|
|
|
```
|
|
|
TestFurniture:
|
|
|
Id: IRON_NUGGET
|
|
|
Display: 'Probably a Chair'
|
|
|
Type: FURNITURE
|
|
|
Furniture:
|
|
|
Material: GOLD_NUGGET
|
|
|
Model: 5
|
|
|
Barriers:
|
|
|
- 0,0,0
|
|
|
Lights:
|
|
|
- 0,2,0 15
|
|
|
Seats:
|
|
|
- 0,0.9,0,0,0
|
|
|
FurnitureSkills:
|
|
|
- sound{s=entity.chicken.egg} @self ~onBlockPlace
|
|
|
- sound{s=entity.chicken.egg} @self ~onInteract
|
|
|
- sound{s=entity.zombie.break_wooden_door} @self ~onBlockBreak
|
|
|
- sound{s=block.lever.click} @self ~onBlockRotate
|
|
|
- sound{s=entity.zombie.attack_wooden_door} @self ~onDamaged
|
|
|
``` |
|
|
\ No newline at end of file |