Have you ever wished to make it so you could embed a gem into your items and give them special powers? Then Augments are just for you!
What are Augments?
The Augments
feature allows you to:
- Create special "Augmentation" items that can be embedded in other items to give it special skills or modify stats
- Give your custom items specific Augmentation slots, so that only Augments of the same Type can be put in
Creating an Augment Type
Inside any pack folder you can have an augments.yml
file. In there you can specify new Augment Types by using this syntax for each Augment:
GEM:
Enabled: true
Display: 'Gem'
Formatting:
Empty: '<augment.icon> Empty <augment.type> Slot'
Filled: '<augment.icon> <augment.type>: <augment.tooltip>'
Icons:
Empty: '☆'
Filled: '★'
Invalid: ''
This configuration will create an Augment Type called GEM
Field | Description |
---|---|
Enabled | Whether the Augment Type is enabled |
Display | The Display Name of the Augment Type |
Formatting.Empty | The line to show on an item when its Augment Socket is empty |
Formatting.Filled | The line to show on an item when its Augment Socket is full |
Icons.Empty | What <augment.icon> will show when an item's Augment Socket is empty |
Icons.Filled | What <augment.icon> will show when an item's Augment Socket is filled |
Icons.Invalid | What <augment.icon> will show when an item's Augment Socket is invalid |
Placeholder | Description |
---|---|
<augment.icon> | Placeholder that changes value based on whether the augment slot on an item is filled or not, as explained above |
<augment.type> | The Display Name of the Augment Type (the Display field from above) |
<augment.tooltip> | Specified on the Augment Item itself in Augmentation.Tooltip |
Adding Augments Slots To Items
You can add Augments Slots via either of the following syntaxes
Augments Slots of a single Type
TestGemSlots:
Material: NETHERITE_SWORD
AugmentationSlots:
Type: GEM # The Augment Type to add a slot for
Amount: 1to2 # How many Augments Slots should the items have
Chance: 1 # The chance of the item being given these slots on generation
Augments Slots of multiple Types
TestMultiGemSlots:
Material: NETHERITE_SWORD
AugmentationSlots:
- Type: RED_GEM
Amount: 1
- Type: GREEN_GEM
Amount: 1
- Type: BLUE_GEM
Amount: 1
Creating Augment Items
Finally, you can create the Augments themselves by using the following syntax
TestGem:
Material: NETHERITE_SCRAP
Display: '<red>Firey Gem'
Model: 69420
Augmentation:
Type: GEM
Tooltip: '<red>Fiery Gem <gray>(On Use: Shoot Fireballs)' # Used in the <augments.tooltip> placeholder seen above
Icon: '' # Overrides the Type Filled Icon (Icons.Filled field inside augments.yml)
Stats:
- CRITICAL_STRIKE_CHANCE 0.05 ADDITIVE
Skills:
- fireball @targetlocation ~onUse