Furniture Model States not working with model paths
it seems like changing Model in furniture states isn't working with model paths
These values work, using predicate overrides
States:
STAGE_1:
Model: 15
STAGE_2:
Model: 16
STAGE_3:
Model: 17
This one does not, the only change is switching to using the model path. It stays the default model. All the models work individually
Furniture:
Material: CYAN_DYE
Model: sps:crops/corn_stage_0
Health: 1
CanRotate: false
DropSelf: true
Drops:
- CORN_DROPS
Hitbox:
Height: 2
Width: 1
DefaultState: STAGE_0
States:
STAGE_1:
Model: sps:crops/corn_stage_1
STAGE_2:
Model: sps:crops/corn_stage_2
STAGE_3:
Model: sps:crops/corn_stage_3