Furniture Model States not working with model paths

it seems like changing Model in furniture states isn't working with model paths

These values work, using predicate overrides

    States:
      STAGE_1:
        Model: 15
      STAGE_2:
        Model: 16
      STAGE_3:
        Model: 17

This one does not, the only change is switching to using the model path. It stays the default model. All the models work individually

  Furniture:
    Material: CYAN_DYE
    Model: sps:crops/corn_stage_0
    Health: 1
    CanRotate: false
    DropSelf: true
    Drops:
    - CORN_DROPS
    Hitbox:
      Height: 2
      Width: 1
    DefaultState: STAGE_0
    States:
      STAGE_1:
        Model: sps:crops/corn_stage_1
      STAGE_2:
        Model: sps:crops/corn_stage_2
      STAGE_3:
        Model: sps:crops/corn_stage_3
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