[MythicItems] Consumable items are breaking in the offhand
MYTHICMOBS 4.11.0 MYTHICARIFACTS 0.1.30 TUINITY 1.16.4
Summary
Consumable items (those with consumeUsedItem mechanic) still keep their effects after being consumed. Usually changing item slots works. If you have it in the offhand (like in my case), the consumables keep their effects on the bare hands even if you change the slots.
Steps to reproduce
Example item:
Any item that has an effect and consumeUsedItem will keep the effect after consuming.
Current behavior
I cannot make consumable items AT ALL. It's really impactful.
Intended correct behavior
Skills shouldnt set off when their parent item is not in hand.
Server log file
Don't think it's needed in this case. Can provide if asked.
Debug log snippet
Proposed fixes
Probably consumeUsedItem mechanic bug. Maybe need additional conditions.