AttackSpeed are forced to percentages
When making items with the attribute "AttackSpeed," the attack speed is forced into a percentage, as seen in the screenshot below.
Attributes: MainHand: AttackSpeed: 1.6
![image](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==)
If this can be changed to just be a plus or such, that'd be fantastic.