Randomspawns region issue
When trying to make mobs spawn in a specific (worldguard) region in randomspawns, they also spawn outside that region. apparandom: MobType: appa Chance: 0.000 Priority: 1 Action: ADD Maxmobsperchunk: 1 Conditions:
- region {r=northernairtemple} true NOTE: The chances are 0.000 because they're not supposed to spawn anywhere until there is a fix for this. I'm using the latest dev build.