Random Spawner Trouble
Hello! It's not about bug really, but like flaw. It's about how random spawner's conditions working with WG regions and player's protected areas. Detailed it's discribed here (in MM Discord ticket): https://tickettool.xyz/direct?url=https://cdn.discordapp.com/attachments/827463231618154506/971705858138451969/transcript-closed-2158.html
I noticed here is nearClaim condition: https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/conditions/nearclaim But it working only with GP as it's described. Problem will be solved if it will work with some additional protection plugins, like WG and Towny for example.
Also another way to fix that problem is adding regexp to region condition, for ability to use it as NotInRegion{r=*}. Or adding totally new NotInAnyRegion condition. But this way will not add ability to deny mob spawning in player's protected regions if they will be protected via any other plugin than WG. Better to have add WG and Towny support for nearClaim condition as I suppose. I hope you can add this, because for now it's really prevent me from using Random Spawners to control mob spawn over the world.
Thanks for attention!