[Suggestion] Allow PlayersInRadius condition to ignore players in spectator mode.
Greetings, I was wondering if there is any way to make the PlayersInRadius condition ignore players in spectator mode?
The reason for this is because I am using this condition to make my dungeon difficulty scale based on the number of players inside the dungeon, however if my staff are spectating players while they are playing a dungeon, it will cause their difficulty to go up unexpectedly.
Thank you for your time.
Example skill where this is used:
DM_BossPortal_Summon_Warden_Tier1:
Conditions:
- pir{amount=>1;r=256} castinstead DM_BossPortal_Summon_Warden_Tier2
Skills:
-
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