Skeletons equipped with bows behave strangely
Greetings, I seem to be noticing an issue on my server with MythicMobs skeletons when equipped with bows.
- First issue is that skeletons seem to fully heal their health when shooting.
- Second issue is that skeletons are firing once per second, which is much quicker than vanilla skeleton behavior.
Server Information: Paper 1.17.1 (Build 139) MythicMobs 5.0.0 (Build 3696) Issue started around Build 3686 (Not sure exactly which build, did not have the time to test yet)
To reproduce the issue, summon this skeleton or any MythicMobs skeleton equipped with a bow.
D_Skeleton_20:
Type: SKELETON
Display: '&7Skeleton &e(Lvl 20)'
Health: 50
Damage: 5.5
Armor: 0
Faction: Undead
Equipment:
- BOW HAND
Options:
AlwaysShowName: true
PreventRandomEquipment: true
PreventItemPickup: true
PreventOtherDrops: true
PreventSunburn: true
Despawn: true
Persistent: false
KnockbackResistance: 0.9
MaxCombatDistance: 128
FollowRange: 40
MovementSpeed: 0.2
Silent: false
Invincible: false
NoAI: false
NoDamageTicks: 5