MythicMobs may break after teleporting
Summary Mobs may lose all their MythicMobs properties (skills, drops, etc.) when teleporting Build #3650 on 1.16.5
Steps to reproduce Get this config on
test_tp:
Type: ZOMBIE
Health: 1000
Options:
PreventSunburn: true
PreventOtherDrops: true
Skills:
- teleport @target ~onTimer:5
- message{m="I am still a mythicmob!"} @trigger ~onAttack
spawn it, go into survival (preferably with godmode or similar) and wait for a while.
Current behavior After a seemingly random interval (can be between a few seconds to minutes) , the mob breaks and becomes a regular mob. This can break systems which requires the mob to perform certain action to proceed.
Intended correct behavior MythicMobs shouldn't break after teleporting.