Suggestion: Disguises Color Option
Summary
It would be cool to have a color option for sheep disguises. Libsdisguises already features this option with setColor #.
Usage
We could disguise Wolves as Sheep and let them turn red if the get aggro. Or we could create a Boss wich has the Jeb funktion without having to name him jeb
Value
It will give users so much more playspace regarding aggresive passive mobs. And it would be quite fun!
Priority
Id say it would be high priority since it shouldn't be to hard to include, but i could be wrong
Implementation
(Mobfile) Disguise: Type: SHEEP Color: GREEN
(Skill) Skills:
- disguise{d=SHEEP,color=RED} ~onEnterCombat