Add placeholder support for jump mechanic
Summary
I'd like to be able to use variables and/or placeholders for the jump mechanic
Usage
You would be able to use a variable or placeholder in the place of the velocity option for jumping.
Value
In the case of my project, I'm making a skill that allows the mob to jump at a height based on how far above the target is from the mob. This way, the mob doesn't over or underjump when using it's skill.
Priority
I would like a high priority as I'm hoping to release my mob to the public soon, and I want the abilities to be perfected. I can wait though as it isn't gamebreaking when using a constant value.
Implementation
Simply be able to do something like - jump{v=}