Support ranges in the damage mechanic with placeholders
Summary
Currently, the damage mechanic can support dealing random damage between a set range using the format a=5to20, for example. I would like to see the ability to replace either side of that range with an mmocore placeholder, as after creating a support ticket in the discord it was decided that that feature wasn't currently available and I should create a suggestion here.
Usage
It would be used to allow premium mythicmobs users the ability to create skills, spells and abilities that deal random amounts of damage that can be increased with skill points however the creator wants, to create more interesting and volatile abilities for classes to use.
Value
The value it adds is simply more variety and options in an already extremely customizable plugin, to do more interesting things with.
Priority
Low, though personally would like to use it as soon as it's implemented.