DropTables
DropTable keeps dropping 3 items, even when max is 1 item on the list.
I am making a pinata which drops everytime its getting damaged, and for that I am using this mechanic
- dropitem{i=PinataDrops 1;n=true} @self
So my skill looks like this:
PINATA_DROP:
Skills:
- damage{a=1} @self
- dropitem{i=PinataDrops 1;n=true} @self
Here's my DropTable: https://pastebin.com/smtftyqR Here's the full log: https://pastebin.com/LJXay5xv
MM Version 5.8.0 Dev 5268 Paper 1.21.1