negative gravity for projectile stopped working
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negative gravity for projectile stopped working
Hello, it looks like negative gravity for projectiles stopped working in latest dev builds after the fixes dev builds that came out recently
here is an item to test this out
testsword:
Id: netherite_sword
Display: '&4<estsword'
Lore:
- '&5&oTest bruh'
- '&7&oRight click to cast a negative gravity projectile'
Skills:
- skill{s=gravityprojtest} ~onUse
gravityprojtest:
Skills:
- projectile{onTick=gravityprojtestTick;v=0;i=1;hR=1;vR=1;StopAtBlock=true;g=-0.4;vO=0;sfo=0;fo=true;maxDuration=90;type=METEOR;StartYOffset=0.1} @origin
- effect:sound{s=item.flintandsteel.use;v=1;p=1.3} @self
gravityprojtestTick:
Skills:
- effect:particles{p=soul_fire_flame;a=1;y=0;speed=0;hs=0;vs=0} @origin
can you guys check on this? i tried every possible combination of velocity and gravity but looks like negative gravity is just gone which is a huge problem for many projectile skills... (weirdly enough, putting velocity on 0 and positive gravity works like a charm but negative? nope)
mm dev build 5231 crucible dev build 3922 minecraft 1.20.4
Hi, I have also encountered this problem. When gravity is set to a negative value, it does not work. I’ve noticed this issue in the latest versions, and as a result, all skills with negative gravity values are broken. As the creator of the post mentioned, gravity works fine when set to 0 or a positive value, but it fails with negative values. Could you please fix this issue?
added Bug Completed / Resolved labels