VFX not working with specific mmoitems
Summary
I am trying to get different colors of a vfx for drops for individual mmoitems. The vfx works as intended when the ItemVFXByDefault: is set to true. But since I want to get specific colors of the vfx model for certain mmoitems I do
- mmoitems{type=CROSSBOW;id=WOODEN_BOW;lootsplosion=true;vfxmaterial=PAPER;vfxdata=10015;vfxc=#ff1100} 1 1
where the vfx doesn't display but the lootsplosion works as normal.
Steps to reproduce
Mob config: https://pastebin.com/zqzHiS85
Current behavior
The vfx shows up when ItemVFXByDefault is true. But the vfx doesn't work when I use it like this
- mmoitems{type=CROSSBOW;id=WOODEN_BOW;lootsplosion=true;vfxmaterial=PAPER;vfxdata=10015;vfxc=#ff1100} 1 1
Intended correct behavior
The vfx should show up for that specific mmoitem with the vfxcolor applied
Server log file
Latest log: https://pastebin.com/VxQYM4Ps
Debug log snippet
Latest log debug: https://pastebin.com/BBagMmrp
Proposed fixes
The main issue is on this line I feel like
- mmoitems{type=CROSSBOW;id=WOODEN_BOW;lootsplosion=true;vfxmaterial=PAPER;vfxdata=10015;vfxc=#ff1100} 1 1|
the lootsplosion and other attributes and mmoitem work as intended its just the vfx material data and color that don't work on this line They do work but online on the default options like this
DropOptions: ItemVFXByDefault: true ItemVFX: Material: PAPER Model: 10015 Color: ff1100