damage{a="<caster.damage>"} Do not detect "critical-strike-chance" of "mmoitems"
have a question. When I set "- damage{a="<caster.damage>"}" to the MM normal attack skill, mmoitmes' "crit base rate" will not be detected and triggered. ? Does anyone know how to make "damage{a="<caster.damage>"}" detect the "critical-strike-chance" of mmoitmes?
When I set a weapon to have a "critical hit chance" of 100%, it does not cause a critical hit when I basic attack.