world condition isnot working
Current behavior
world condition isnot working
server is running Paper version git-Paper-387 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT) [Mon, 12. Oct 2020 16:28:00 UTC INFO] Previous version: git-Paper-375 (MC: 1.15.2) [Mon, 12. Oct 2020 16:28:00 UTC INFO] You are 2 version(s) behind
my config:
vanilla_zombie_upgrade_floor2: Conditions:
- world{w=floor2} true Skills:
- equip{item=diamond_sword:0} @trigger
- disguise{type=player;player=&cRed Zombie;skin=RedDead28} @trigger
Intended correct behavior
WORK IT
Server log file
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m+--- [36m+ Evaluating SkillMechanic skill{s=vanilla_zombie_upgrade_floor2} @self ~onSpawn 1[0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m|----- [36m? Checking SkillTrigger SPAWN == SPAWN[0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m|----- [36m? Performing Health Check[0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m|----- [36m+ SkillMechanic usable![0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m|----- [36mExecuting SkillMechanic with power 1.08 (line: skill{s=vanilla_zombie_upgrade_floor2} @self ~onSpawn 1)[0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m+--- [36m+ Applying entity target filters[0m
[Mon, 12. Oct 2020 16:09:39 UTC INFO] [35m|----- [36m! Skill not usable: Conditions failed.[0m