setname mechanic, Multi-line names bug
Summary
i'm having trouble with the setname mechanic. when i try to apply a multi-line name with \n to the mob with it it does not work. In the Display: mob option it works, when i update it with - setname{name=<caster.name>;delay=2} @self ~onDamaged it does not work Steps to reproduce
create a mob -> assing it setname skill with \n in the new name -> finish
Current behavior
Name of the mob is not updating because the mechanic is not working with \n
Intended correct behavior
Name of the mob should update
Server log file
https://paste.denizenscript.com/View/115458
Debug log snippet
https://paste.denizenscript.com/View/115459
Proposed fixes
i really don't know lol
mob template