Mob spawning very buggered in 3461, on paper.
Summary I had massive lag issues on paper due to buggered random spawns. So I followed the advise on #36 (closed) and swapped to build 3461.
3461 breaks mob spawning a lot, half the random spawns die on being spawned. All Mythicmobs spawned in a DungeonsXL environment die instantly.
I don't really know what to do now for my players, run the dungeons or the random spawns out on the survival map.
Specs
128 GB DDR4
i9-9900k Octa-Core
NVMe SSD 2 tb
Possible fixes I don't know, I have no real insight in this.
Other info I made quite a few comments on #36 (closed) that can relate to this matter.