Projectiles bug stopping at block when fired from player with sb=false
When a projectile is cast from a player the projectile stops motion at the block but does not terminate.
- p{v=10;sB=false;hnp=true;oT=[ - particles{p=flame;a=1} @Origin ];oH=[ - damage{a=1;ia=true;pkb=true;pi=true} ]} @EIR{r=30;limit=1;sort=NEAREST} ~onTimer:60