Suggestion: potionclear{} potion input
Summary
currently the mechanic: potionclear{} does not take any input, it would be nice to be able to only clear certain potion effects. i would suggest 2 modes a white and blacklist mode, where you can either whitelist a bunch of potions (which will get cleared), or blacklist a bunch of potions which will get cleared
Usage
for example certain mobs could only remove the positive effects on players, or you could "buff" players by removing only certain negative effects