... | ... | @@ -6,13 +6,13 @@ Item types are split into **type sets** which have also their unique set of pass |
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When performing a melee attack, slashing weapons deal damage in a cone behind your initial target.
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* Sword, Greatsword, Katana
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* Axe, Greataxe
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* Halberd
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* Halberd\
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![](https://i.imgur.com/zr2Z5ff.gif)
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## Piercing
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* Thrusting Sword
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* Dagger
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* Spear, Lance
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* Spear, Lance\
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![](https://i.imgur.com/YdAhVGI.gif)
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## Blunt
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... | ... | @@ -20,7 +20,7 @@ Blunt weapons deal AoE (area of effect) damage around the target. |
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* Hammer, Greathammer
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* Gauntlet - can stun entities [right-click]
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* Lute, Stave
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* Greatstaff
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* Greatstaff\
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![](https://i.imgur.com/qQMuvxV.gif)
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## Offhand (Accessories)
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