... | @@ -189,7 +189,7 @@ By default the furniture will drop itself when broken if there is no Drops field |
... | @@ -189,7 +189,7 @@ By default the furniture will drop itself when broken if there is no Drops field |
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## Furniture States
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## Furniture States
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Furniture States are other states that furniture can be swapped into using the [`furnitureState`](/Skills/Mechanics/furniturestate) mechanic.
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Furniture States are other states that furniture can be swapped into using the [`SetFurnitureState`](/Skills/Mechanics/setfurniturestate) mechanic.
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This allows you to create dynamic furniture, such as:
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This allows you to create dynamic furniture, such as:
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- Crops that grow
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- Crops that grow
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