... | @@ -178,6 +178,12 @@ If multiple seats are created, when a player right clicks on a furniture the clo |
... | @@ -178,6 +178,12 @@ If multiple seats are created, when a player right clicks on a furniture the clo |
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- `Transform` - How the item is rendered. Defaults to `FIXED` which matches item frame rendering. Can also be `GROUND`, `GUI`, `HEAD`, `FIRSTPERSON_LEFTHAND`, `FIRSTPERSON_RIGHTHAND`, `THIRDPERSON_LEFTHAND`, `THIRDPERSON_RIGHTHAND`
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- `Transform` - How the item is rendered. Defaults to `FIXED` which matches item frame rendering. Can also be `GROUND`, `GUI`, `HEAD`, `FIRSTPERSON_LEFTHAND`, `FIRSTPERSON_RIGHTHAND`, `THIRDPERSON_LEFTHAND`, `THIRDPERSON_RIGHTHAND`
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- `Scale` - Changes the scaling sizes of the displayed item. Defaults to `.5,.5,.5` which matches item frame rendering.
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- `Scale` - Changes the scaling sizes of the displayed item. Defaults to `.5,.5,.5` which matches item frame rendering.
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```yaml
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Furniture:
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Height: 2
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Width: 2
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Scale: 2,2,2
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```
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#### Item_Frame
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#### Item_Frame
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- `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
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- `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
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