... | @@ -114,6 +114,13 @@ Defaults to `FLOOR` |
... | @@ -114,6 +114,13 @@ Defaults to `FLOOR` |
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Placement: FLOOR
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Placement: FLOOR
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```
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```
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#### Diagonalable
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Whether or not furniture can be rotated at 45 degree angles instead of 90 degree angles. Defaults to false.
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```yaml
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Furniture:
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Diagonalable: true
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```
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#### Barriers
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#### Barriers
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A list of relative coordinates where barriers will be placed. Useful to make a solid hitbox for the Furniture. Can be used with the `Hitbox` Option, and if both are present then both the Hitbox and the Barrier will act as the Furniture's Hitbox
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A list of relative coordinates where barriers will be placed. Useful to make a solid hitbox for the Furniture. Can be used with the `Hitbox` Option, and if both are present then both the Hitbox and the Barrier will act as the Furniture's Hitbox
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- The `x` is left/right
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- The `x` is left/right
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... | @@ -173,7 +180,6 @@ If multiple seats are created, when a player right clicks on a furniture the clo |
... | @@ -173,7 +180,6 @@ If multiple seats are created, when a player right clicks on a furniture the clo |
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#### Item_Frame
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#### Item_Frame
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- `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
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- `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
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- `Diagonalable` - Whether the furniture should be able to rotate in 45 degree increments rather than 90. Defaults to false.
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## Drops
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## Drops
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Furniture drops are defined under the furniture `Drops` section. This uses the standard MythicMobs drop table format.
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Furniture drops are defined under the furniture `Drops` section. This uses the standard MythicMobs drop table format.
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... | | ... | |