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ArmAnimation mechanic triggers ~onSwing, and other unintentional triggers
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ArmAnimation mechanic triggers ~onSwing, and other unintentional triggers
Title:
- Armanimation Trigger triggers onSwing
- Dropping an item (onDrop trigger) triggers onSwing
- Interacting with an interactable block (Chests, inventory uis, etc) triggers onSwing
etc.
Ideally, these should not trigger onSwing, as it is implied that it should only be triggered when you left-click.
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