Criteria are what determine whether or not a player has earned an achievement.
MythicAchievements comes with a bunch of built-in criteria you can use, and each can be combined with conditions to make highly complex achievements. On top of that, you can also have achievements with as many different criteria as you want!
See the Creating Achivements page for information on using criteria.
See the Creating Achivements page for more examples and use cases.
Criteria List
This lists all criteria currently available. Click on them for more details!
Criteria | Description |
---|---|
Manual | The achievement criteria is manually progressed using a command, a skill, or the API |
Conditional | Simply checks periodically if the player meets the given conditions |
BlockBreak | Triggered when the player breaks a certain block |
BlockPlace | Triggered when the player places a certain block |
KillMob | Triggered when the player kills a certain type of mob |
KillMythicMob | Triggered when the player kills a certain type of Mythic mob |
Shared Options
All criteria share the following options.
Attribute | Description | Default |
---|---|---|
Amount | The amount of times the criteria must be triggered | 1 |
Conditions | A list of Mythic conditions to check against | None |