Player Collision broke ships and other transportations
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Player Collision broke ships and other transportations
After 3.0.2 version all our ships and Airships basically every model which is using walking on deck mechanic is no longer working because the collision will push you out . To fix this issue is simple add option for model to turn it off so we can decide in which model we want player collision and in which we dont . PlayerCollision: false Thank you
Here is the small video from one of our clients https://cdn.discordapp.com/attachments/1063916069720424550/1064143676542038016/Minecraft__1.18.2_-_Cok_Oyunculu_3._Taraf_Sunucu_2023-01-15_08-00-19.mp4
There isn't a magic bullet that can fix this issue while not breaking everything else. I suggest adding a mechanic that allows you to toggle the hitbox's visibility to a player. This would mean that players with the hitbox disabled would not get collision from the model, but at the same time, they cannot interact with the model such as attacking and right-clicking. Is that good enough of a patch-up before a better solution is found?
Hi @Fortepsai, I'm investigating the issue further but I was wondering if you could send over a copy of the model you're using to test. If you want, send it over via discord:
iFlyinq#0826
.Edited by Niels
assigned to @iFlyinq
added Work in progress label