Multi-hitbox models/mobs (OBB) not compatible with oldcombatmechanics plugin
Closed
Multi-hitbox models/mobs (OBB) not compatible with oldcombatmechanics plugin
When oldcombatmechanics (https://www.spigotmc.org/resources/oldcombatmechanics-disable-1-9-hit-cooldown.19510/) is used in conjuction with models which utilise multiple hitboxes (OBB), they do not register any damage upon being attacked, even though they flash red/react. I have talked with the models creator about this, and he has mentioned that he cannot fix it through purely the model himself.
Henlo. Here Endesman. The pack which shows this error is the forgotten terrors pack, with these undead spiritual skeletons/zombie things.
They tell me this error doesn't happen with other mobpacks, but only this one, and my first bet was that they use OBB with the Bindhitbox mechanic, and hitboxconfig. They have quarantined their plugins as the usual protocol, and found out this.
The hitboxes are used on the head for decapitation purposes and on the back of the brute model, to create a weak spot. This hitbox in animation goes below ground. Only comes to the position desired when the weak spot is supposed to be hit-able.
added Completed / Resolved Invalid / Not a Bug labels