Description
Configure the model's glow and glow color.
Attributes
Attribute | Aliases | Description | Type | Default |
---|---|---|---|---|
modelid | m, mid, model | Targeted model | String | |
partid | p, pid, part | Targeted rendering bone. If not set, glow the entire model. |
String | |
glow | g | Is glowing | Boolean | true |
color | c | The color in hex. If not set, it will either glow as white or the team color of the base entity |
Color | |
exactmatch | em, exact, match | Should the part match the partid completely |
Boolean | true |
Examples
With this, we are making the leg_left
bone glow blue when the mob spawns.
Skills:
- model{m=MiniSoldier} @self ~onSpawn
- glowbone{m=MiniSoldier;p=leg_left;c=3986FE} @self ~onSpawn
This example will make the full model glow Blue when it spawns, all we have to do is leave the p attribute out.
Skills:
- model{m=MiniSoldier} @self ~onSpawn
- glowbone{m=MiniSoldier;c=3986FE} @self ~onSpawn
Aliases
- glowbone