Description
Summon and bind an entity to a sub-hitbox.
Attributes
Attribute | Aliases | Description | Type | Default |
---|---|---|---|---|
modelid | m, mid, model | Targeted model | String | |
partid | p, pid, part | Targeted sub-hitbox | String | |
type | t, mob, m | Entity summoned. Can be Vanilla or MythicMob type. |
String | SKELETON |
Examples
Binding a mob to a hitbox
boss_turtle:
Type: PIG
Health: 100
- model{mid=big_turtle} @self ~onSpawn
- bindHitbox{mid=big_turtle;p=ob_box_left_front_paw;t=boss_turtle_hitbox} @self ~onSpawn
boss_turtle_hitbox:
Type: PIG
Health: 30
Options:
NoAI: true
Skills:
- particles{p=reddust;a=4;vS=0.5;hS=0.5;y=0.5} @origin ~onDamaged
- signal{s=paw_death} @parent ~onDeath