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Controller
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Oct 16, 2023
by
Ticxo
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MythicMobs/Model-Mechanics.md
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@@ -50,6 +50,16 @@ Mounting type mechanics handles everything about mounting and dismounting entiti
|
[
DismountModel
][]
| Dismount an entity from a selection of mount bones |
|
[
DismountAllModel
][]
| Dismount all entities on the selected mount bones |
## Controller
Accessor mechanics for interacting with the movement controller of the entity
| Mechanic | Description |
|------------|-------------------------------------------------------------------------|
|
[
Jump
][]
| Cause the entity to jump |
|
[
Move
][]
| Cause the entity to move. Step heights are accounted |
|
[
NoFall
][]
| Reset the fall distance of the entity. Useful for canceling fall damage |
## Hitbox
Hitbox type mechanics allows finer control on how sub-hitbox should react to attacks and interacts
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@@ -106,3 +116,6 @@ Hitbox type mechanics allows finer control on how sub-hitbox should react to att
[
LeashSelf
]:
MythicMobs/mechanics/model/LeashSelf
[
SetModelTag
]:
MythicMobs/mechanics/model/SetModelTag
[
SetModelTagVisibility
]:
MythicMobs/mechanics/model/SetModelTagVisibility
[
Jump
]:
MythicMobs/mechanics/model/Jump
[
Move
]:
MythicMobs/mechanics/model/Move
[
NoFall
]:
MythicMobs/mechanics/model/NoFall
\ No newline at end of file