Model Freezes and cannot be killed (MEG 4 Bug)
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Model Freezes and cannot be killed (MEG 4 Bug)
[20.12 07:24:42] [Server] [WARN] [ModelEngine] Plugin ModelEngine vR4.0.4 generated an exception while executing task 14 [20.12 07:24:42] [Server] java.lang.NullPointerExceptionCannot invoke "com.ticxo.modelengine.api.vfx.render.VFXRenderer.sendToClient()" because the return value of "com.ticxo.modelengine.api.vfx.VFX.getRenderer()" is null [20.12 07:24:42] [Server] at com.ticxo.modelengine.api.vfx.VFXUpdater.updateAllVFXs(VFXUpdater.java:25) ~[ModelEngine-4.0.4F.jar:?] [20.12 07:24:42] [Server] at com.ticxo.modelengine.api.utils.ticker.DualTicker.lambda$queueRepeatingAsyncTask$5(DualTicker.java:57) ~[ModelEngine-4.0.4F.jar:?] [20.12 07:24:42] [Server] at com.ticxo.modelengine.api.utils.ticker.Task.tick(Task.java:25) ~[ModelEngine-4.0.4F.jar:?] [20.12 07:24:42] [Server] at java.util.ArrayList.removeIf(ArrayList.java:1672) ~[?:?] [20.12 07:24:42] [Server] at java.util.ArrayList.removeIf(ArrayList.java:1660) ~[?:?] [20.12 07:24:42] [Server] at com.ticxo.modelengine.api.utils.ticker.PseudoThread.tick(PseudoThread.java:63) ~[ModelEngine-4.0.4F.jar:?] [20.12 07:24:42] [Server] at org.bukkit.craftbukkit.v1_20_R2.scheduler.CraftTask.run(CraftTask.java:101) ~[paper-1.20.2.jar:git-Paper-318] [20.12 07:24:42] [Server] at org.bukkit.craftbukkit.v1_20_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:57) ~[paper-1.20.2.jar:git-Paper-318] [20.12 07:24:42] [Server] at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22) ~[paper-1.20.2.jar:?] [20.12 07:24:42] [Server] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) ~[?:?] [20.12 07:24:42] [Server] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) ~[?:?] [20.12 07:24:42] [Server] at java.lang.Thread.run(Thread.java:833) ~[?:?]
The model freezes mid animation and is unkillable when removing by killing the mythicmob. Any attempts afterwards in disguising as the model or anything to do with the model will be unresponsive (ie, trying to disguise as the frozen model will just end up giving an invisible mob)
Didnt realise the formatting is messed up, here is pastebin link https://pastebin.com/Npg5FJ3U
added Bug label