ModeledEntities break when trying to remove an ActiveModel
When attempting to use ModeledEntity.removeModel(), the ActiveModel display does not disappear, and any other models applied to the entity become desynced, still playing out animations and rotating, but not updating their location to follow the entity. The model can be fully removed using ActiveModel.destroy(), but the same desync occurs for any new models applied to the ModeledEntity the destroyed model was applied to.
To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information