ModelEngine animations bugs / stuck (crates mainly)
Hello, for several weeks now, certain animated models have stopped working with ModelEngine. I've seen several people having issues with crate opening animations, for example
One last piece of information, which is a hypothesis that seems to be proving true, only models with an idle animation that contains external moving elements are affected by this problem
Below, you'll find a concrete example of a model that animates perfectly in Blockbench, but once in-game is partially immobile, even when importing an mcmeta file in Blockbench
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